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Render Passes

Render Passes Showreel.
The scene created and rendered in Autodesk Maya. I rendered out shadow pass, ambient occlusion pass, selection pass,
and the following AOVs :
Diffuse Direct
Diffuse Indirect
Specular Direct
Specular Indirect
Transmission Direct
Transmission Indirect.
Later I compiled the passes in Adobe After Effects.
Model credits - lucas_pl (turbosquid.com)